+1 Sin

Sep. 10th, 2015 08:09 pm
allofthethings: (Default)
[personal profile] allofthethings
I didn't want to bury the opening post, but I just wanted to drop in and say hi!

I'm Aly, and I'll be throwing Greed around here. I'm pulling him from Fullmetal Alchemist manga, towards the end of chapter 29. I used to play Greed in Mayfield, and currently play Olivier in Melodies of Life. This game seemed like a great setting for him, and he'll be patrolling as part of the security division.

I can easily be reached on Plurk as [plurk.com profile] crazy_staffer, or when Plurk is drunk, I can be found on AIM as tangledwords. I currently work very early hours (5am EST start time), but might be starting an hour earlier soon. So, I'm not around much during the night, unless I have the next day off. Wednesdays, I'm usually pretty quiet due to Pathfinder night, but I make my way around to tags most afternoons. If I don't tag back within a day or two, feel free to poke me.

I'm looking forward to playing with everyone!

corporatepolicy: (Default)
[personal profile] corporatepolicy
Welcome to Atreus! The Platform is currently settling into a low hover over the planet's surface, and the soon the hangar bay doors will slide open and the first waves of crew and material will begin moving down onto the surface.

In setting up this game, we wanted to provide an environment where player characters discover new plot developments, rather than mod-controlled NPCs. At the same time, we wanted to ensure that threads wouldn't be held up for extended periods waiting for mod NPCing or decisions about exactly what happens if you touch that switch. This post is our solution to this problem. We'll tell you the details on the region's environment, you tell us how your characters respond to them, and then we tell you how the environment responds to what you do, until we have a rough idea of how the game's events will unfold.

You can, of course, also use this post to coordinate with other players for personal plots and other miscellaneous threads, such as hashing out who will be paired up with whom for the planet-side exploration.

Without further ado, let's get to a description of the region we'll be setting down in!

SECTOR 6ACB0B The environment in this section of the planet is generally earth-like: oxygen-nitrogen atmosphere, and temperatures like a warm spring day. Geographically, it's fairly flat, with only a few small hills breaking up a fairly flat expanse. As for how it looks, well, it looks downright idyllic: open, inviting meadows and forests which look like they came right out of a fairy tale.

Awfully quiet, though. There's a notable absence of larger fauna: the biggest thing you can find are herbivorous creatures which resemble flying squirrels. These specimens are about twice as large as your typical flying squirrel, but there's certainly enough of them, and they eat voraciously. It's kind of curious, isn't it, that the local flora are doing as well as they are, given that these little guys should be reproducing uncontrollably?

Somewhere out there is the region's shield control room; no doubt hidden in one of those hills, or perhaps somewhere in the forests. And the engineers need to choose a site and start clearing it. There's plenty of work to be had; time to get to it!

TEST DRIVE

Aug. 18th, 2015 06:41 pm
corporatepolicy: (Default)
[personal profile] corporatepolicy
TEST DRIVE MEME


When you make your top-level comments below, make sure to include your character name and canon in the title field, and indicate to other players which prompts you would be interested in. The more information the better - in fact, the best thing would be to write a starter for at least some of the prompts you're interested in!

PROMPTS

(1) ARRIVAL. So you've just been shipped in after several weeks of corporate training, which was as dull as it was intense. As you step off the Dimensional Transporter's platform, you see someone standing there, holding a sign with your name written on it. Whoever this person is (ideally an officer from your division, but if they're unavailable it could be anyone), they've been tasked with showing you around the Platform and getting you settled over the next few days before you start work.

(2) DAILY DUTIES. Not everybody can go to the planet's surface and engage in thrilling heroics. Someone has to stay home and do the gruntwork - and today, that's you. Here are some examples of what you might get up to:

  • Engineering: At best, you might be drawing up plans for the new mining camp, at worst you might be spending all day poring over a set of complex equations to figure out if one of your ideas will actually work without maiming anyone. Or, worse still: paperwork.

  • Science & Research: The Platform's labs have to be staffed at all times, ready to receive and start analysis on any new artifact recovered from the surface. If you're lucky, the away teams brought you back something nifty to try and crack. If you're unlucky, you might be stuck typing up lab reports.

  • Logistics: Like it or not, there always seems to be something for you to do, whether it's serving lunch, fixing various breakdowns in the Platform's systems, or unclogging toilets. But hey, if danger's what you crave, I hear it's time to run a basic maintenance cycle on the Dimensional Transporter. That's always a good story to tell your grandkids.

  • Security: Security sounds like an exciting job, but in reality it mostly involves standing or sitting around important pieces of equipment and telling people not to touch. Likewise, having the keys to the armory may seem like a great deal, but having to tell a bunch of other yahoos that no, they don't need that plasma rifle for their assignment gets old fast.

  • Medical: There can't be a terrible plague to cure every day. Mostly, your daily duties will involve treating minor injuries, performing physicals, and certifying new plant and animal life as safe for human consumption.

  • Piloting: Most of the time, pilots spend their duty shifts ferrying personnel and cargo between the Platform and the ground beneath it...and that's if they drew the long straw. If they're unlucky, they might be stuck performing engine tuneups and paint jobs on the Platform's vehicle fleet.


(3) AWAY TEAM. Training can only do so much on a planet full of surprises - and let's not forget about good old Murphy's Law either.

  • Engineering: You've been given the enviable job of implementing the plans for the mine site. Maybe you're operating heavy equipment, or deploying pre-fab buildings, or maybe you're trying to figure out how to move a dangerous lava flow without burning yourself to death.

  • Science & Research: How do you feel about Tomb Raiding? Care to be the next Charles Darwin? Because that's what you're doing on the planet: uncovering new artifacts, capturing samples of local wildlife, trying to interpret messages in never-before-seen alien languages.

  • Logistics: Someone's got to do the grunt work of moving equipment and supplies around, and they need boots on the ground to explore the surrounding areas. That's you. Have fun!

  • Security: If you're lucky, you might just be playing heavily-armed escort to scientists and explorers. If you're unlucky, well, you might get to use those guns on some locals - huge monsters, swarming insects, alien raiding parties.

  • Medical: A new world, a whole new set of maladies to cope with. Of course, there'll be your standard injuries - lacerations, fractures, dismemberments, etc. - but sometimes, you'll have to cope with a mysterious illness which turns its victims blue, or which starts dissolving them from the inside out. Better be quick on your feet!

  • Piloting: Bombing runs on heavily fortified targets may be the order of the day. Or, perhaps, serving as long-range transportation in a ground vehicle. Whenever someone needs to get somewhere in a hurry, or rain death on them from above, you're the one they turn to.


(4) RECREATION. All work and no play makes Jack a dull boy. Nobody's on duty all the time: you've got downtime to work with. Maybe you fancy lifting some weights, or playing a game of cards in the recreation lounge. Word is, someone's rigged up an impromptu basketball court in Cargo Bay 3A, and pickup games are common. Or maybe you would simply prefer to read a book. Whatever you want to do, you better do it now: you're back on duty in twelve hours.

(5) RED ALERT. Something has gone really wrong. The mining operation is in jeopardy - hell, the Platform itself may be in danger! How do you deal with this? Feel free to make up whatever sort of bizarre alien threat you want for this prompt.

(6) CHOOSE YOUR OWN ADVENTURE. Don't see anything in the above prompts which catches your attention? Feel free to write your own!

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Ozymandias OOC

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